Audited project

Complete technical catalog

Search the real configuration, XML, commands and systems extracted from the L2JOne C6 Interlude project.

27.726 files analyzed 734 XML 15.815 HTML 89 SQL 637 properties Sensitive values are protected
Complete recursive file audit2,03 GB · SHA-traceable catalog

Top-level folders

data16.371Implements5.518bin2.920java2.656sql87log35docs25dist24xdat-editor-1.5.023lib16config15patches13

Most common extensions

.110.24.31.htm15.686.class2.905.java2.677.h873.uc787.xml734.c465.vqh396.png314
Main NPC settings

53 items

A curated selection of the most important settings.

npcs.properties53 items

Bosses

AllowDirectTeleportToBossRoom = True

Allow Direct Teleport To Boss Rooms If you put true the player can go on BossZone without Quests If you put false the player will teleported on near town Default: False

DisableRaidCurse = False

Disable the penalty level paralize curse, false by default

ListBossInfo = (vazio)

Select the Boss to use in Boss Info, configure: NpcId;NpcId.

RaidDefenceMultiplier = 1.

Configuração RaidDefenceMultiplier disponível em npcs.properties.

RaidHpRegenMultiplier = 1.

% hp/mp regeneration and defence for RaidBoss and their minions - on a base 1 = 100%.

RaidLootProtectionTime = 10000

Loot protection time (in milliseconds) for items dropped by Raid Bosses. During this time, only the loot owner can pick up the item.

RaidMpRegenMultiplier = 1.

Configuração RaidMpRegenMultiplier disponível em npcs.properties.

Champion mobs

ChampionAtk = 1.

Configuração ChampionAtk disponível em npcs.properties.

ChampionAura = 1

Enable aura for monster champions. 0 - no aura / 1 - blue aura / 2 - red aura / 3 - random blue or red

ChampionDropCurency = 1.

Configuração ChampionDropCurency disponível em npcs.properties.

ChampionDropItems = 1.

Configuração ChampionDropItems disponível em npcs.properties.

ChampionDropList = 9307,60,1,5;9308,50,1,5;9309,40,1,5;9310,20,1,5;9350,40,1,1

Specified reward items itemId,chance,min,max;itemId2,chance2,min2,max2;...

ChampionEnchantItem = 1-3,100

Specified enchant items enchantMin-enchantMax,chance;...

ChampionFrequency = 15

Chance for a mob to became champion (in percent) - 0 to disable

ChampionHp = 1.

Status control, float values.

ChampionHpRegen = 1.

Configuração ChampionHpRegen disponível em npcs.properties.

ChampionMaxLevel = 80

Configuração ChampionMaxLevel disponível em npcs.properties.

ChampionMinLevel = 20

Min and max lvl allowed for a mob to be champion.

ChampionRateSp = 2.

Configuração ChampionRateSp disponível em npcs.properties.

ChampionRateXp = 2.

Rate control, float values. RateDropCurency affects Adena and Seal Stones.

ChampionSpdAtk = 1.

Configuração ChampionSpdAtk disponível em npcs.properties.

Class Master: //spawn 50000

AllowEntireTree = False

Class Masters will allow changing to any occupation on any level inside class tree For example, Dwarven Fighter will be able to advance to: Artisan, Scavenger, Warsmith, Bounty Hunter, Maestro, Fortune Seeker. But Warsmith will be able to change only to Maestro. Default = False

ConfigClassMaster = 1;[57(100000)];[];2;[57(200000)];[];3;[57(10000000)],[9350(100)];[]

3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575) on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) ConfigClassMaster=1;[];[];2;[];[];3;[];[] 1st, 2nd, 3rd occupation change for free, without rewards. ConfigClassMaster=1;[];[];2;[];[] Allow only first and second change.

Grand Bosses

AntharasWaitTime = 1

Delay of appearance time of Antharas. Value is minute.

FrintezzaWaitTime = 1

Delay of appearance time of Frintezza. Value is minute.

ValakasWaitTime = 1

Delay of appearance time of Valakas. Value is minute.

IA

AgathionAllowSocial = True

Allow social action if the npc has any, every 1s has a 10% chance to perform a social action

AgathionOnlyFollow = True

It just follows the owner without doing any random social actions or movements.

AgathionPercentToHeal = 0.75

Percentage of health for when it will start healing the owner. 0.25 = 25%

DefaultSeeRange = 450

The default see range for a Npc to check its surroundings.

GuardAttackAggroMob = False

If True, guards will attack at sight aggressive monsters. Default: False.

MaxDriftRange = 200

Maximum range monsters can randomly go from spawn point. Also used for archer/fear flee range and Bosses spawn check.

SkillIdUseCastAgathion = 2046

id of the skill to cast when the summon item is used, the standard skill is 2046 of all pets

Misc

FreeTeleport = False

Allow all Players to teleport without any cost. Default: False.

MobAggroInPeaceZone = True

Set to False to prevent mobs from auto-aggro against players in peace zones. Default = True.

ShowNpcCrest = True

Show clan && alliance crests on NPCs, default: False

ShowNpcLevel = True

Show L2Monster level and aggro

ShowSummonCrest = True

Show clan && alliance crests on summons, default: False

Scheme Buffer: //spawn 50002

BufferFight = 1204,1068,1040,1035,1036,1045,1086,1077,1240,1242,264,267,268,269,304,349,364,271,274,275,1363,1391,4699,4703

Configuração BufferFight disponível em npcs.properties.

BufferMage = 1204,1040,1035,1045,1048,1036,1303,1085,1059,1078,1062,1397,264,267,268,304,349,364,273,276,365,1413,1391,4703

Auto buff for Mage and Fight. Configure: BuffId-BuffLevel,

BufferMaxDanceAmount = 12

Maximum number of buffs and songs/dances.

BufferMaxSchemesPerChar = 5

Maximum number of available schemes per player.

BufferStaticCostPerBuff = -1

Static cost of buffs ; override skills price if different of -1.

Spawn manager

SpawnEvents = extra_mob;18age;start_weapon

List of npc maker events to be spawned during server startup, default: extra_mob - extra + few unique monsters 18age - lottery ticket sellers start_weapon - Miss Queen weapon dealer

SpawnMultiplier = 1.

Spawnlist multiplier 1.5 means, 50% more mobs will be spawned, default: 1.

Summons configuration

RestoreAgathionOnReconnect = True

Agathion summons on login if player had it summoned before logout Default: True

RestorePetOnReconnect = True

Pet summons on login if player had it summoned before logout ( NOT FOUND ) Default: True

RestoreServitorOnReconnect = True

Servitor summons on login if player had it summoned before logout ( NOT FOUND ) Default: True

SummonLeaveBuffsOnDie = True

Leave buffs on die, if false the effects will be not stopped on die

SummonStoreSkillCooltime = True

This option is to enable or disable the storage of buffs/debuffs among other effects on pets/invocations Default: True

Wedding Manager: //spawn 50001

WeddingAllowSameSex = False

Homosexual marriages allowed, False by default.

WeddingFormalWear = True

Do players require to wear formal wear ? True by default.

WeddingPrice = 1000000

Cost of wedding, price in Adena.