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Pesquise configurações, XMLs, comandos e sistemas reais extraídos do L2JOne C6 Interlude.
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.110.24.31.htm15.686.class2.905.java2.677.h873.uc787.xml734.c465.vqh396.png314npcs.properties53 itens
Bosses
AllowDirectTeleportToBossRoom = True
Allow Direct Teleport To Boss Rooms If you put true the player can go on BossZone without Quests If you put false the player will teleported on near town Default: False
DisableRaidCurse = False
Disable the penalty level paralize curse, false by default
ListBossInfo = (vazio)
Select the Boss to use in Boss Info, configure: NpcId;NpcId.
RaidDefenceMultiplier = 1.
Configuração RaidDefenceMultiplier disponível em npcs.properties.
RaidHpRegenMultiplier = 1.
% hp/mp regeneration and defence for RaidBoss and their minions - on a base 1 = 100%.
RaidLootProtectionTime = 10000
Loot protection time (in milliseconds) for items dropped by Raid Bosses. During this time, only the loot owner can pick up the item.
RaidMpRegenMultiplier = 1.
Configuração RaidMpRegenMultiplier disponível em npcs.properties.
Champion mobs
ChampionAtk = 1.
Configuração ChampionAtk disponível em npcs.properties.
ChampionAura = 1
Enable aura for monster champions. 0 - no aura / 1 - blue aura / 2 - red aura / 3 - random blue or red
ChampionDropCurency = 1.
Configuração ChampionDropCurency disponível em npcs.properties.
ChampionDropItems = 1.
Configuração ChampionDropItems disponível em npcs.properties.
ChampionDropList = 9307,60,1,5;9308,50,1,5;9309,40,1,5;9310,20,1,5;9350,40,1,1
Specified reward items itemId,chance,min,max;itemId2,chance2,min2,max2;...
ChampionEnchantItem = 1-3,100
Specified enchant items enchantMin-enchantMax,chance;...
ChampionFrequency = 15
Chance for a mob to became champion (in percent) - 0 to disable
ChampionHp = 1.
Status control, float values.
ChampionHpRegen = 1.
Configuração ChampionHpRegen disponível em npcs.properties.
ChampionMaxLevel = 80
Configuração ChampionMaxLevel disponível em npcs.properties.
ChampionMinLevel = 20
Min and max lvl allowed for a mob to be champion.
ChampionRateSp = 2.
Configuração ChampionRateSp disponível em npcs.properties.
ChampionRateXp = 2.
Rate control, float values. RateDropCurency affects Adena and Seal Stones.
ChampionSpdAtk = 1.
Configuração ChampionSpdAtk disponível em npcs.properties.
Class Master: //spawn 50000
AllowEntireTree = False
Class Masters will allow changing to any occupation on any level inside class tree For example, Dwarven Fighter will be able to advance to: Artisan, Scavenger, Warsmith, Bounty Hunter, Maestro, Fortune Seeker. But Warsmith will be able to change only to Maestro. Default = False
ConfigClassMaster = 1;[57(100000)];[];2;[57(200000)];[];3;[57(10000000)],[9350(100)];[]
3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575) on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) ConfigClassMaster=1;[];[];2;[];[];3;[];[] 1st, 2nd, 3rd occupation change for free, without rewards. ConfigClassMaster=1;[];[];2;[];[] Allow only first and second change.
Grand Bosses
AntharasWaitTime = 1
Delay of appearance time of Antharas. Value is minute.
FrintezzaWaitTime = 1
Delay of appearance time of Frintezza. Value is minute.
ValakasWaitTime = 1
Delay of appearance time of Valakas. Value is minute.
IA
AgathionAllowSocial = True
Allow social action if the npc has any, every 1s has a 10% chance to perform a social action
AgathionOnlyFollow = True
It just follows the owner without doing any random social actions or movements.
AgathionPercentToHeal = 0.75
Percentage of health for when it will start healing the owner. 0.25 = 25%
DefaultSeeRange = 450
The default see range for a Npc to check its surroundings.
GuardAttackAggroMob = False
If True, guards will attack at sight aggressive monsters. Default: False.
MaxDriftRange = 200
Maximum range monsters can randomly go from spawn point. Also used for archer/fear flee range and Bosses spawn check.
SkillIdUseCastAgathion = 2046
id of the skill to cast when the summon item is used, the standard skill is 2046 of all pets
Misc
FreeTeleport = False
Allow all Players to teleport without any cost. Default: False.
MobAggroInPeaceZone = True
Set to False to prevent mobs from auto-aggro against players in peace zones. Default = True.
ShowNpcCrest = True
Show clan && alliance crests on NPCs, default: False
ShowNpcLevel = True
Show L2Monster level and aggro
ShowSummonCrest = True
Show clan && alliance crests on summons, default: False
Scheme Buffer: //spawn 50002
BufferFight = 1204,1068,1040,1035,1036,1045,1086,1077,1240,1242,264,267,268,269,304,349,364,271,274,275,1363,1391,4699,4703
Configuração BufferFight disponível em npcs.properties.
BufferMage = 1204,1040,1035,1045,1048,1036,1303,1085,1059,1078,1062,1397,264,267,268,304,349,364,273,276,365,1413,1391,4703
Auto buff for Mage and Fight. Configure: BuffId-BuffLevel,
BufferMaxDanceAmount = 12
Maximum number of buffs and songs/dances.
BufferMaxSchemesPerChar = 5
Maximum number of available schemes per player.
BufferStaticCostPerBuff = -1
Static cost of buffs ; override skills price if different of -1.
Spawn manager
SpawnEvents = extra_mob;18age;start_weapon
List of npc maker events to be spawned during server startup, default: extra_mob - extra + few unique monsters 18age - lottery ticket sellers start_weapon - Miss Queen weapon dealer
SpawnMultiplier = 1.
Spawnlist multiplier 1.5 means, 50% more mobs will be spawned, default: 1.
Summons configuration
RestoreAgathionOnReconnect = True
Agathion summons on login if player had it summoned before logout Default: True
RestorePetOnReconnect = True
Pet summons on login if player had it summoned before logout ( NOT FOUND ) Default: True
RestoreServitorOnReconnect = True
Servitor summons on login if player had it summoned before logout ( NOT FOUND ) Default: True
SummonLeaveBuffsOnDie = True
Leave buffs on die, if false the effects will be not stopped on die
SummonStoreSkillCooltime = True
This option is to enable or disable the storage of buffs/debuffs among other effects on pets/invocations Default: True
Wedding Manager: //spawn 50001
WeddingAllowSameSex = False
Homosexual marriages allowed, False by default.
WeddingFormalWear = True
Do players require to wear formal wear ? True by default.
WeddingPrice = 1000000
Cost of wedding, price in Adena.