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Busca configuraciones, XML, comandos y sistemas reales de L2JOne C6 Interlude.

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Configs principales de players

67 elementos

Selección de las configuraciones más importantes.

players.properties67 elementos

Augmentations

AugmentationAccSkillChance = 20

Configuração AugmentationAccSkillChance disponível em players.properties.

AugmentationBaseStatChance = 1

This controls the chance to get a base stat modifier in the augmentation process. Notes: This has no dependancy on the grade of Life Stone. Default: 1

AugmentationHighGlowChance = 70

Configuração AugmentationHighGlowChance disponível em players.properties.

AugmentationHighSkillChance = 45

Configuração AugmentationHighSkillChance disponível em players.properties.

AugmentationMidGlowChance = 40

Configuração AugmentationMidGlowChance disponível em players.properties.

AugmentationMidSkillChance = 30

Configuração AugmentationMidSkillChance disponível em players.properties.

AugmentationNGGlowChance = 0

These control the chance to get a glow effect in the augmentation process. Notes: No/Mid Grade Life Stone can't have glow effect if you do not get a skill or base stat modifier. Default: 0, 40, 70, 100

AugmentationNGSkillChance = 15

Control the chance to get a skill in the augmentation process. Default: 15, 30, 45, 60

AugmentationTopGlowChance = 100

Configuração AugmentationTopGlowChance disponível em players.properties.

AugmentationTopSkillChance = 60

Configuração AugmentationTopSkillChance disponível em players.properties.

AugmentationTredable = True

Allow players to trade their Augmented weapons. Default : False

Buffs config

StoreSkillCooltime = True

Store buffs/debuffs on user logout. Default: True

Classes Accumulate

AccumulatePassive = False

Allow the use of accumulate passive. Default: False

AcumulativeSubclassSkills = False

Accumulate subclass skills from all class indexes. False = restore only active subclass skills. True = restore skills from all subclasses, except blocked mastery/passive skills from other

BlockedAccumulatedSubclassSkills = 89

Skill IDs blocked when AcumulativeSubclassSkills is enabled. Skills listed here will not be restored from other subclasses. Format: classId,classId,classId...

DontAccumulateSkills = 231,232,253,259,227,233,236,252,258,465,234,235,251

Specific skills we do not want to accumulate among the subclass They are only present in the class to which they belong. Heavy Armor Mastery, Light Armor Mastery, Robe Mastery. Format: skillId,skillId,skillId...

Crafting

BlacksmithUseRecipes = True

If set to False, blacksmiths don't take recipes from players inventory when crafting. Default : True.

CommonRecipeLimit = 50

Configuração CommonRecipeLimit disponível em players.properties.

CraftingEnabled = True

Crafting enabled/disabled. True by default

DwarfRecipeLimit = 50

Limits for recipes (default : 50 for both)

Inventory / Warehouse

FreightPrice = 1000

Change the freight price (in adena) for each item slot in freight. NOTE: it WILL NOT change the value shown to the player, but the player will actually get charged for the value set in here.

MaximumFreightSlots = 20

Configuração MaximumFreightSlots disponível em players.properties.

MaximumSlotsForDwarf = 300

Configuração MaximumSlotsForDwarf disponível em players.properties.

MaximumSlotsForNoDwarf = 500

Inventory space limits

MaximumSlotsForPet = 12

Configuração MaximumSlotsForPet disponível em players.properties.

MaximumWarehouseSlotsForClan = 200

Configuração MaximumWarehouseSlotsForClan disponível em players.properties.

MaximumWarehouseSlotsForDwarf = 120

Warehouse space limits (Must be < 300 for prevent client crash) Dwarfs will get bonus from lvl 60

MaximumWarehouseSlotsForNoDwarf = 100

Configuração MaximumWarehouseSlotsForNoDwarf disponível em players.properties.

RegionBasedFreight = True

Freight mode system. If False, freight can be withdrawed from any place, otherwise it is bound to regions - default : True.

WeightLimit = 99999.

Weight Limit multiplier for players and pets - default 1.

Karma & PvP

AwardPKKillPVPPoint = False

Should we award a pvp point for killing a player with karma?

CanGMDropEquipment = False

Equipment loss

KarmaPlayerCanShop = False

Configuração KarmaPlayerCanShop disponível em players.properties.

KarmaPlayerCanTeleport = True

Configuração KarmaPlayerCanTeleport disponível em players.properties.

KarmaPlayerCanTrade = True

Configuração KarmaPlayerCanTrade disponível em players.properties.

KarmaPlayerCanUseGK = False

Configuração KarmaPlayerCanUseGK disponível em players.properties.

KarmaPlayerCanUseWareHouse = True

Configuração KarmaPlayerCanUseWareHouse disponível em players.properties.

ListOfNonDroppableItemsForPK = 57,1147,425,1146,461,10,2368,7,6,2370,2369

Lists of items which should NEVER be dropped by PKer

ListOfPetItems = 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650

List of pet items we cannot drop

MinimumPKRequiredToDrop = 5

item drop related min/max

PvPVsNormalTime = 40000

Length one stays in PvP mode after hitting an innocent (in ms)

PvPVsPvPTime = 20000

Length one stays in PvP mode after hitting a purple player (in ms)

Misc

AllowDelevel = True

XP loss (and deleveling) enabled, default is True

DeathPenaltyChance = 20

Death Penalty chance if killed by mob (in %), 20 by default

MaxPvtStoreSlotsDwarf = 5

Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races Normally, dwarves get 5 slots for pvt stores, while other races get only 4

MaxPvtStoreSlotsOther = 4

Configuração MaxPvtStoreSlotsOther disponível em players.properties.

PlayerFakeDeathUpProtection = 5

Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled

PlayerSpawnProtection = 3

Player Protection after teleporting or login in seconds, 0 for disabled

RespawnRestoreHP = 0.7

Amount of HP restored at revive - on a base 1 = 100%.

Party

PartyRange = 1500

Party range used for checks such as quest, item distribution, etc (default 1500).

PartyXpCutoffLevel = 20

This option takes effect when "level" method is chosen. Don't use low values for this! Default: 20

PartyXpCutoffMethod = level

PARTY XP DISTRIBUTION With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party). In that case he will not receive any Exp/SP from party and is not counted for party bonus. If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". Available Options: auto, level, percentage, none Default: level

PartyXpCutoffPercent = 3.0

This option takes effect when "percentage" method is chosen. Don't use high values for this! Default: 3.0

Petitions

MaxPetitionsPending = 25

Total number of petitions pending, if more are submitted they will be rejected.

MaxPetitionsPerPlayer = 5

Total number of petitions to allow per player, per session.

PetitioningAllowed = True

Enable players to send in-game petitions.

Skills / Classes

AutoLearnDivineInspiration = False

AutoLearnDivineInspiration: True to enable, False to disable

AutoLearnSkills = True

AutoLearnSkills. True to enable, False to disable

DivineInspirationSpBookNeeded = True

Spellbook is needed to learn Divine Inspiration. Default: True

EnchantSkillSpBookNeeded = True

Giant book is needed to enchant skills. Default: True

LifeCrystalNeeded = True

Life crystal is needed to learn clan skills. Default: True

MagicFailures = True

If disabled, magic dmg has always 100% chance of success, default: True.

PerfectShieldBlockRate = 5

Rate value for perfect shield block rate. Default: 5.

SpBookNeeded = True

Spellbook is needed to learn skills. Default: True

SubClassWithoutQuests = True

Allow player subclass addition without checking for unique quest items. Default : False.

SubclassEverywhere = True

Allow player to add/change subclass at all village master, default: False.

SubclassMax = 3

Number of Subclass allowed, min: 3 max: 5. Default: 3