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Pesquise configurações, XMLs, comandos e sistemas reais extraídos do L2JOne C6 Interlude.
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Augmentations
AugmentationAccSkillChance = 20
Configuração AugmentationAccSkillChance disponível em players.properties.
AugmentationBaseStatChance = 1
This controls the chance to get a base stat modifier in the augmentation process. Notes: This has no dependancy on the grade of Life Stone. Default: 1
AugmentationHighGlowChance = 70
Configuração AugmentationHighGlowChance disponível em players.properties.
AugmentationHighSkillChance = 45
Configuração AugmentationHighSkillChance disponível em players.properties.
AugmentationMidGlowChance = 40
Configuração AugmentationMidGlowChance disponível em players.properties.
AugmentationMidSkillChance = 30
Configuração AugmentationMidSkillChance disponível em players.properties.
AugmentationNGGlowChance = 0
These control the chance to get a glow effect in the augmentation process. Notes: No/Mid Grade Life Stone can't have glow effect if you do not get a skill or base stat modifier. Default: 0, 40, 70, 100
AugmentationNGSkillChance = 15
Control the chance to get a skill in the augmentation process. Default: 15, 30, 45, 60
AugmentationTopGlowChance = 100
Configuração AugmentationTopGlowChance disponível em players.properties.
AugmentationTopSkillChance = 60
Configuração AugmentationTopSkillChance disponível em players.properties.
AugmentationTredable = True
Allow players to trade their Augmented weapons. Default : False
Buffs config
StoreSkillCooltime = True
Store buffs/debuffs on user logout. Default: True
Classes Accumulate
AccumulatePassive = False
Allow the use of accumulate passive. Default: False
AcumulativeSubclassSkills = False
Accumulate subclass skills from all class indexes. False = restore only active subclass skills. True = restore skills from all subclasses, except blocked mastery/passive skills from other
BlockedAccumulatedSubclassSkills = 89
Skill IDs blocked when AcumulativeSubclassSkills is enabled. Skills listed here will not be restored from other subclasses. Format: classId,classId,classId...
DontAccumulateSkills = 231,232,253,259,227,233,236,252,258,465,234,235,251
Specific skills we do not want to accumulate among the subclass They are only present in the class to which they belong. Heavy Armor Mastery, Light Armor Mastery, Robe Mastery. Format: skillId,skillId,skillId...
Crafting
BlacksmithUseRecipes = True
If set to False, blacksmiths don't take recipes from players inventory when crafting. Default : True.
CommonRecipeLimit = 50
Configuração CommonRecipeLimit disponível em players.properties.
CraftingEnabled = True
Crafting enabled/disabled. True by default
DwarfRecipeLimit = 50
Limits for recipes (default : 50 for both)
Inventory / Warehouse
FreightPrice = 1000
Change the freight price (in adena) for each item slot in freight. NOTE: it WILL NOT change the value shown to the player, but the player will actually get charged for the value set in here.
MaximumFreightSlots = 20
Configuração MaximumFreightSlots disponível em players.properties.
MaximumSlotsForDwarf = 300
Configuração MaximumSlotsForDwarf disponível em players.properties.
MaximumSlotsForNoDwarf = 500
Inventory space limits
MaximumSlotsForPet = 12
Configuração MaximumSlotsForPet disponível em players.properties.
MaximumWarehouseSlotsForClan = 200
Configuração MaximumWarehouseSlotsForClan disponível em players.properties.
MaximumWarehouseSlotsForDwarf = 120
Warehouse space limits (Must be < 300 for prevent client crash) Dwarfs will get bonus from lvl 60
MaximumWarehouseSlotsForNoDwarf = 100
Configuração MaximumWarehouseSlotsForNoDwarf disponível em players.properties.
RegionBasedFreight = True
Freight mode system. If False, freight can be withdrawed from any place, otherwise it is bound to regions - default : True.
WeightLimit = 99999.
Weight Limit multiplier for players and pets - default 1.
Karma & PvP
AwardPKKillPVPPoint = False
Should we award a pvp point for killing a player with karma?
CanGMDropEquipment = False
Equipment loss
KarmaPlayerCanShop = False
Configuração KarmaPlayerCanShop disponível em players.properties.
KarmaPlayerCanTeleport = True
Configuração KarmaPlayerCanTeleport disponível em players.properties.
KarmaPlayerCanTrade = True
Configuração KarmaPlayerCanTrade disponível em players.properties.
KarmaPlayerCanUseGK = False
Configuração KarmaPlayerCanUseGK disponível em players.properties.
KarmaPlayerCanUseWareHouse = True
Configuração KarmaPlayerCanUseWareHouse disponível em players.properties.
ListOfNonDroppableItemsForPK = 57,1147,425,1146,461,10,2368,7,6,2370,2369
Lists of items which should NEVER be dropped by PKer
ListOfPetItems = 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650
List of pet items we cannot drop
MinimumPKRequiredToDrop = 5
item drop related min/max
PvPVsNormalTime = 40000
Length one stays in PvP mode after hitting an innocent (in ms)
PvPVsPvPTime = 20000
Length one stays in PvP mode after hitting a purple player (in ms)
Misc
AllowDelevel = True
XP loss (and deleveling) enabled, default is True
DeathPenaltyChance = 20
Death Penalty chance if killed by mob (in %), 20 by default
MaxPvtStoreSlotsDwarf = 5
Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races Normally, dwarves get 5 slots for pvt stores, while other races get only 4
MaxPvtStoreSlotsOther = 4
Configuração MaxPvtStoreSlotsOther disponível em players.properties.
PlayerFakeDeathUpProtection = 5
Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled
PlayerSpawnProtection = 3
Player Protection after teleporting or login in seconds, 0 for disabled
RespawnRestoreHP = 0.7
Amount of HP restored at revive - on a base 1 = 100%.
Party
PartyRange = 1500
Party range used for checks such as quest, item distribution, etc (default 1500).
PartyXpCutoffLevel = 20
This option takes effect when "level" method is chosen. Don't use low values for this! Default: 20
PartyXpCutoffMethod = level
PARTY XP DISTRIBUTION With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party). In that case he will not receive any Exp/SP from party and is not counted for party bonus. If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none". Available Options: auto, level, percentage, none Default: level
PartyXpCutoffPercent = 3.0
This option takes effect when "percentage" method is chosen. Don't use high values for this! Default: 3.0
Petitions
MaxPetitionsPending = 25
Total number of petitions pending, if more are submitted they will be rejected.
MaxPetitionsPerPlayer = 5
Total number of petitions to allow per player, per session.
PetitioningAllowed = True
Enable players to send in-game petitions.
Skills / Classes
AutoLearnDivineInspiration = False
AutoLearnDivineInspiration: True to enable, False to disable
AutoLearnSkills = True
AutoLearnSkills. True to enable, False to disable
DivineInspirationSpBookNeeded = True
Spellbook is needed to learn Divine Inspiration. Default: True
EnchantSkillSpBookNeeded = True
Giant book is needed to enchant skills. Default: True
LifeCrystalNeeded = True
Life crystal is needed to learn clan skills. Default: True
MagicFailures = True
If disabled, magic dmg has always 100% chance of success, default: True.
PerfectShieldBlockRate = 5
Rate value for perfect shield block rate. Default: 5.
SpBookNeeded = True
Spellbook is needed to learn skills. Default: True
SubClassWithoutQuests = True
Allow player subclass addition without checking for unique quest items. Default : False.
SubclassEverywhere = True
Allow player to add/change subclass at all village master, default: False.
SubclassMax = 3
Number of Subclass allowed, min: 3 max: 5. Default: 3